Four years ago today, I left id Software and eventually formed what would be known as Ion Storm with my longtime friend Tom Hall. Ironically enough, approximately 10 years ago, John Carmack and I began working on our bi-monthly game disk, PCRcade (soon to be renamed Gamer’s Edge), while working at Softdisk. (Each of us was working on our own game for the first issue: I was doing Dangerous Dave and Carmack was doing Catacombs.) Within a month or so, we would be joined by Adrian Carmack in our little 4-person department (Lane Roathe was the editor; the management interface so John and I could concentrate on coding). And soon after our little group was busy working insane hours to meet an almost impossible deadline, Tom Hall began joining us after work so he could help us with all the non-coding tasks, namely, the design of the games — characters, levels, sometimes even graphics.
Today is also the last day of QuakeCon 2000. I wonder if there will be any more, now that the Quake franchise is pretty much wrapped up after four years? That would end up making August 6th quite an anniversary date, for me at least.