my gaming past, present and future
Tuesday September 7th 2010

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GameTales: HomeCourt

GameTales: HomeCourt

I recently tweeted about the fact that there was actually a sequel, mostly finished, for Origin Systems' game, 2400 A.D. titled 2500 A.D. MobyGames and Wikipedia were updated with the information which prompted someone on my TwitterFeed to ask about an unreleased Origin game titled HomeCourt. Luckily, I'm one of the few people to know about [...]

Retro Gamer #75

Retro Gamer #75

This month, Retro Gamer in the UK published issue 75 (over 6 years) and did something they've never done before: they had a guest editor. And, you guessed it, that was me. It also has my name on the cover, so that kinda gives it away. The cover of the magazine is Wolfenstein 3D (much like another issue several months before that was all about [...]

QTest was Ground Zero

QTest was Ground Zero

Today is the 14th anniversary of QTest, our release to the public of the Quake executable along with three deathmatch maps, to test our network code over the internet. Quake was our first internet-playable game, and we knew it would be great to let players try out the net code before the game's release so we had some lead time to fix all the [...]

Quake sketches

Quake sketches

I was going through some old pictures, and figured I might as well just start uploading my old stuff. Why wait? So, in the Quake section I've put up some sketches of maps, artifacts, etc. that I drew for the game. I have several pages of notes that describe a game different from the Quake that you know. I'll put these up when I start the Quake [...]

30 Great Gaming Geeks

30 Great Gaming Geeks

How great is it to be ranked #5 on a list of the top 30 "gaming geeks"? Pretty great, if you ask me! Ahead of me are Steve Jackson, Shigeru Miyamoto, Reiner Knizia and Will Wright. That's a pretty awesome group of people. There's a down arrow on me, and an up arrow on Will Wright, suggesting that I used to be ranked higher than #5. Wow. Thanks, [...]

Happy Birthday, id Software

Happy Birthday, id Software

It's id Software's 19th birthday today. It makes me wonder: how many people working at id right now actually know that? Next year will be two decades of Keen, Wolfenstein, Doom, and Quake. How many game companies still standing can boast 20 years? Not many. And most companies that live past 20 years are so far removed from their origins that [...]

Subnodule Gone Live

Subnodule Gone Live

I spent some time last weekend and created the entry for my game, Subnodule. I've received some emails recently asking me about more information concerning its development. The resulting article is a template for how I plan to address each of my games - there are lots of links, music, pictures, and as much recollection about the game's development [...]

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