my gaming past, present and future
Sunday February 5th 2012

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Quake sketches

Quake sketches

I was going through some old pictures, and figured I might as well just start uploading my old stuff. Why wait? So, in the Quake section I've put up some sketches of maps, artifacts, etc. that I drew for the game. I have several pages of notes that describe a game different from the Quake that you know. I'll put these up when I start the Quake [...]

30 Great Gaming Geeks

30 Great Gaming Geeks

How great is it to be ranked #5 on a list of the top 30 "gaming geeks"? Pretty great, if you ask me! Ahead of me are Steve Jackson, Shigeru Miyamoto, Reiner Knizia and Will Wright. That's a pretty awesome group of people. There's a down arrow on me, and an up arrow on Will Wright, suggesting that I used to be ranked higher than #5. Wow. Thanks, [...]

Happy Birthday, id Software

Happy Birthday, id Software

It's id Software's 19th birthday today. It makes me wonder: how many people working at id right now actually know that? Next year will be two decades of Keen, Wolfenstein, Doom, and Quake. How many game companies still standing can boast 20 years? Not many. And most companies that live past 20 years are so far removed from their origins that [...]

Subnodule Gone Live

Subnodule Gone Live

I spent some time last weekend and created the entry for my game, Subnodule. I've received some emails recently asking me about more information concerning its development. The resulting article is a template for how I plan to address each of my games - there are lots of links, music, pictures, and as much recollection about the game's development [...]

Stormwind Redux

Stormwind Redux

As a follow-up to my previous post about Stormwind's texture misalignment, well, even after Patch 3.3's release it is STILL misaligned where everyone entering Stormwind can see it. But, if you're flying in or out of Stormwind, you can see the carefully aligned texturing on the top of the wooden beams that was completely neglected on the bottom [...]

Doom History 1994

Doom History 1994

Back in january 1994, one month after DOOM was released, Game Developer magazine ran an article, one which i've never seen before. Well, they republished the article today on gamasutra.com and it was great reading over it and going back in time. Something i thought would be most exciting is this screenshot here (scanned from the magazine page; i [...]

Happy Birthday, Games!

Happy Birthday, Games!

Some of you may have noticed i've been a little lax in my birthday announcements this month. There's just so many of them i figure i'll do one for all of 'em unless i get feedback to the contrary. Also, i want to save up the really juicy stuff for the revamp of this site that will present everything in story form. Check out Tom Hall's site as he [...]

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