‘Game History’ Archives
Quake Map Sources Released!
Since it's Quake 1's tenth anniversary this year (starting June 22nd) I thought I'd dig up and release all of Quake's original map sources. For all these years the only possible way to glean any information from Quake's internal format was from BSP deconstruction programs - but those had problems with tons of brushes generated from insane BSP [...]
Updates
Some quick updates: I did an interview recently for The Escapist which is a pretty cool online magazine about the gaming world. The guy in the photos where my interview's located.......is not me. It's just their layout style to not have any pics that actually represent the thing they're writing about. I'm going to be on The Gadget Show [...]
Happy Birthday, Wolfy
As is customary, I'm wishing a happy birthday to Wolfenstein 3-D - he's 14 today! I'm still waiting for an awesome source port that takes advantage of DirectX9...... any takers out there? If so, please add multiplayer. :)
Happy 10th Birthday, QTEST!
Unbelievably so, it's been 10 years since QTEST (Quake Test) was unleashed upon the world a mere 4 months before the full release of Quake on June 22nd, 1996. QTEST was a test version of Quake that we uploaded to the net to gather information on how people's experience went. At the same time we invited seven people (The QTEST 7) to come to our [...]
Happy Birthday, Keen 4-6!
It's been 14 long years since our second Keen trilogy but these ended up being the best Keens of all. Unfortunately, we had a publishing deal that forced us to release one of the three Keens at retail thus breaking up the sacred trilogy of games which resulted in lower sales of this second trilogy. The retail game was called Aliens Ate My Baby [...]
Happy Birthday, Keen!
Today is the 15th birthday of the first trilogy of the classic Commander Keen: Invasion of the Vorticons! Our team was super small when we created these three games: John Carmack, Tom Hall and myself. Adrian Carmack came in near the end to do some art touch-up but the majority of the art was Tom Hall's. It took us three months of working at [...]
Happy Birthday, DOOM!
Yep, it's rolled around again - DOOM's birthday. Just turned 12 years old today and still going strong with Skulltag and ZDaemon and the wonderful DOOMWORLD.COM supporting everything DOOM. I would be hugely surprised to see people still playing DOOM in 8 years...that would be unprecedented. Anyone playing any games from 1985 frequently? I [...]



